Usability Testing: Platform Prototype and Mockup

Prototyping Project:

In 2016 I cofounded Recirc, a pre-development peer to peer item rental platform. My first goal was to display our product vision as a clickable prototype we could use for fundraising and usability testing.  Eventually when we started development, I acted as the project manager and used this prototype to help communicate our vision to an off-shore team of developers.

    Project Details

    In its early stages, the Recirc prototype included 71 screens across just two primary flows – one for item owners listing their items for others to rent, and another for item renters renting those items for their own use. For each, I created high-level user flows in a simple workflow diagram to guide my prototype development.

    I started with a mobile prototype both because we envisioned Recirc as a mobile app and because we appreciated the benefits of the mobile-first approach for design. This took many rounds of iteration and I leaned heavily on usability tests and resources like Nielson & Norman Group’s usability recommendations

    For this early stage start up, I contributed the following:

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    workflow diagrams for 2 user workflows

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    Mockups for 71 screens

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    A clickable prototype

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    usability testing

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    project management for early MVP build

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    in-app microcopy

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    branding and logo design

    Project highlights:

     

    clickable prototype with 71 screens

    usability testing and analysis

    Usability

    Skills used: 

     

    marvel app

    zeplin

    sketch

    Jira